Summoners War - Monster - Collection - Water - Chimera
Stats as in Monster Collection!
Skills
![](/assets/img/skills/water_trample.png)
Trample
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Pins down the enemy and inflicts Continuous Damage for 1 turn.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
![](/assets/img/skills/water_squall.png)
Squall
![](/assets/img/buffs/buff_increase_atk_spd.png)
The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.0] * [[SPD + 70] / [30]]]
[[ATK * 1.0] * [[SPD + 70] / [30]]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
![](/assets/img/skills/water_crush.png)
Crush
![](/assets/img/debuffs/debuff_freeze.png)
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
Attacks the enemy and freezes the target for 1 turn. Afterwards, attacks other enemies dealing half the damage of the initial attack, decreasing their Attack Speed for 3 turns and reduces their Attack Bar by 50%. (Reusable in 5 turns)
Multiplier:
[[ATK * 6.78]],[[ATK * 3.39]]
[[ATK * 6.78]],[[ATK * 3.39]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
![](/assets/img/skills/water_leader_skill_hp2.png)
Leader Skill
Increases the HP of ally monsters with Water attribute by 50%.
Awaken
Awaken Materials
20x Essence of Water (High)
10x Essence of Water (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)
![](/assets/img/currencies/essence_of_water_high.png)
![](/assets/img/currencies/essence_of_water_mid.png)
![](/assets/img/currencies/essence_of_magic_high.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
Awaken Bonus
Increase Critical Rate by 15%.
Increase Critical Rate by 15%.
Awaken Name & Image
Taor
![](/assets/img/monsters/water_taor.png)
Devilmons
It require 10x
or use other Chimera!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/summons/water_scroll.png)
![](/assets/img/summons/mystical_scroll.png)
![](/assets/img/summons/mystical_summon.png)
![](/assets/img/summons/legendary_scroll.png)
![](/assets/img/summons/legendary_summoning_piece.png)
![](/assets/img/buildings/temple_of_wishes.png)
Runes
Early Runes
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_blade.png)
SPD /ATK% /ATK%
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
Mid Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_blade.png)
SPD /ATK% /ATK%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
Late Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
SPD /CRI Dmg% /ATK%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)