Summoners War - Monster - Collection - Light - Living Armor
Stats as in Monster Collection!
Skills

Pulverize


Strikes an enemy with a hammer and stuns the target for 1 turn with a 15% chance. If the target is under Defense reduction effects, its Attack Speed is decreased for 2 turns. The damage increases according to your Defense.
Multiplier:
[[ATK * 2.0] + [DEF * 2.4]]
[[ATK * 2.0] + [DEF * 2.4]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +10%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +10%

Powerful Smash

Slams the enemy with a hammer, weakening the target's Defense for 2 turns with a 75% chance. The damage increases according to your Defense. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0] + [DEF * 4.0]]
[[ATK * 3.0] + [DEF * 4.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1

Ruins

Attacks the enemy 3 times and disturbs its HP recovery for 2 turns with an 80% chance with each attack. The damage increases according to your Defense. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] + [DEF * 2.4]]
[[ATK * 1.0] + [DEF * 2.4]]
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Awaken
Awaken Materials
15x Essence of Light (Mid)
10x Essence of Light (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)




Awaken Bonus
Increases Accuracy by 25%
Increases Accuracy by 25%
Awaken Name & Image
Silver

Devilmons
It require 18x
! However, do NOT use any Devilmons, use other Living Armor!

Acquiring



Runes
Early Runes



DEF% /DEF% /DEF%






Mid Runes



DEF% /DEF% /DEF%






Late Runes


DEF% /CRI Dmg% /DEF%





