Summoners War - Monster - Collection - Light - Martial Artist
Fire Martial Artist
Water Martial Artist
Wind Martial Artist
Light Martial Artist
Dark Martial Artist
Stats as in Monster Collection!
Skills

Turning Kick

Kicks an enemy and stuns the target for 1 turn with a 35% chance.
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +10%

Combo Attack

Attacks an enemy 3 times with each hit having a 20% chance to decrease the Defense for 2 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.9]]
[[ATK * 1.9]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1

Challenging Strike

Attacks the enemy and taunts the target for 2 turns. The damage of this skill will increase according to your MAX HP. (Reusable in 6 turns)
Multiplier:
[[ATK * 2.4] + [MAX_HP * 0.3]]
[[ATK * 2.4] + [MAX_HP * 0.3]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Awaken
Awaken Materials
15x Essence of Light (Mid)
10x Essence of Light (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)




Awaken Bonus
Increases Accuracy by 25%
Increases Accuracy by 25%
Awaken Name & Image
Hiro

Devilmons
It require 17x
! However, do NOT use any Devilmons, use other Martial Artist!

Acquiring



Runes
Early Runes



HP% /HP% /HP%






Mid Runes


HP% /HP% /HP%






Late Runes


HP% /CRI Dmg% /HP%





