Summoners War - Monster - Collection - Water - Martial Artist
Fire Martial Artist
Water Martial Artist
Wind Martial Artist
Light Martial Artist
Dark Martial Artist
Stats as in Monster Collection!
Skills
![](/assets/img/skills/water_turning_kick.png)
Turning Kick
![](/assets/img/debuffs/debuff_stun.png)
Kicks an enemy and stuns the target for 1 turn with a 35% chance.
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +10%
![](/assets/img/skills/water_thundering_blow.png)
Thundering Blow
![](/assets/img/debuffs/debuff_stun.png)
Attacks the enemy with a thundering blow that shakes the ground and stuns the target for 1 turn with a 75% chance. The damage increases accordingly to your Defense. (Reusable in 3 turns)
Multiplier:
[[ATK * 2.1] + [DEF * 4.4]]
[[ATK * 2.1] + [DEF * 4.4]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
![](/assets/img/skills/water_natural_stance.png)
Natural Stance
![](/assets/img/buffs/buff_increase_def.png)
![](/assets/img/buffs/buff_counter.png)
Circulates the body with chi to increase the Defense for 3 turns and counterattacks when you're attacked. Also, recovers your HP by 15%. (Reusable in 5 turns)
Multiplier:
Lv.2 Recovery +5%
Lv.3 Recovery +10%
Lv.4 Cooltime Turn -1
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1
Lv.3 Recovery +10%
Lv.4 Cooltime Turn -1
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1
Awaken
Awaken Materials
15x Essence of Water (Mid)
10x Essence of Water (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
![](/assets/img/currencies/essence_of_water_mid.png)
![](/assets/img/currencies/essence_of_water_low.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
![](/assets/img/currencies/essence_of_magic_low.png)
Awaken Bonus
Increases Resistance by 25%
Increases Resistance by 25%
Awaken Name & Image
Luan
![](/assets/img/monsters/water_luan.png)
Devilmons
It require 18x
! However, do NOT use any Devilmons, use other Martial Artist!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/summons/unknown_scroll.png)
![](/assets/img/summons/social_summon.png)
![](/assets/img/summons/water_scroll.png)
![](/assets/img/summons/mystical_scroll.png)
![](/assets/img/summons/mystical_summon.png)
Runes
Early Runes
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
DEF% /DEF% /DEF%
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
Mid Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
DEF% /CRI Dmg% /DEF%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)
Late Runes
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_revenge.png)
DEF% /CRI Dmg% /DEF%
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)