Summoners War - Monster - Collection - Wind - Magical Archer
Fire Magical Archer
Water Magical Archer
Wind Magical Archer
Light Magical Archer
Dark Magical Archer
Stats as in Monster Collection!
Skills

Magic Arrow



Attacks the enemy with a magical arrow which casts various harmful effects according to the attribute relation between you and the enemy. The damage of this effect increases by 15% for each harmful effect on the enemy.
Multiplier:
[[ATK * 3.7] + [HARMFUL_EFFECT * 0.15]]
[[ATK * 3.7] + [HARMFUL_EFFECT * 0.15]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%

Light Arrow
Attacks with an arrow that's lightning fast. The damage increases according to Attack Speed. (Reusable in 3 turns)
Multiplier:
[[ATK] * [[SPD + 100] / [40]]]
[[ATK] * [[SPD + 100] / [40]]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

Keenness (Passive)
Your Critical Rate is increased by 25%, and your Critical Damage increases accordingly to how much HP you've lost. [Automatic Effect]
Multiplier:
Awaken
Awaken Materials
20x Essence of Wind (Mid)
5x Essence of Wind (Low)
15x Essence of Magic (Mid)
5x Essence of Magic (Low)




Awaken Bonus

Leader Skill
Increases the Attack Power of ally monsters with Wind attribute by 35%.
Awaken Name & Image
Ardella

Devilmons
It require 10x
! However, do NOT use any Devilmons, use other Magical Archer!

Acquiring






Runes
Early Runes


SPD /ATK% /ATK%






Mid Runes


SPD /CRI Dmg% /ATK%






Late Runes


SPD /CRI Dmg% /ATK%





