Summoners War - Monster - Collection - Dark - Horus
Stats as in Monster Collection!
Skills

Overpower
Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Desert Wind

Attacks all enemies with winds of sand, decreasing their Attack Bar by 30% and also their Attack Speed by 2 turns with a 50% chance. The damage of this skill increases accordingly to your Attack Speed. (Reusable in 5 turns)
Multiplier:
[[ATK * 1.0] * [SPD + 50] / [50]]
[[ATK * 1.0] * [SPD + 50] / [50]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1

Tip of the Spear (Passive)
Recovers 25% of the Attack Bar each time an enemy gains a turn. [Automatic Effect]
Multiplier:
Awaken
Awaken Materials
12x Essence of Darkness (High)
15x Essence of Darkness (Mid)
7x Essence of Magic (High)
15x Essence of Magic (Mid)




Awaken Bonus

Leader Skill
Increases the Attack Power of ally monsters in the Arena by 33%.
Awaken Name & Image
Amduat

Devilmons
It require 11x
or use other Horus!

Acquiring



Runes
Early Runes


SPD /HP% /DEF%






Mid Runes


SPD /HP% /DEF%






Late Runes


SPD /HP% /DEF%





