Summoners War - Monster - Collection - Light - Horus
Stats as in Monster Collection!
Skills
Overpower
Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Defensive Stance
Increases the Defense of all allies for 2 turns, and decreases the chance of them receiving Critical Hits. (Reusable in 5 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Duty of the Monarch (Passive)
Increases the other allies' Attack Bar by 10% whenever your turn ends. If the allies have beneficial effects, additionally increases the Attack Bar based on the number of beneficial effects, up to 20%. This effect does not have effect on allies that have similar skill effects. [Automatic Effect]
Multiplier:
Leader Skill
Increases the Attack Speed of ally monsters in the Arena by 24%.
Awaken
Awaken Materials
12x Essence of Light (High)
15x Essence of Light (Mid)
7x Essence of Magic (High)
15x Essence of Magic (Mid)
15x Essence of Light (Mid)
7x Essence of Magic (High)
15x Essence of Magic (Mid)
Awaken Bonus
Increases Resistance by 25%.
Increases Resistance by 25%.
Awaken Name & Image
Wedjat
Devilmons
It require 8x or use other Horus!
Acquiring
Light & Darkness Scroll
Light & Dark Summoning Piece
Temple of Wishes
Light & Dark Summoning Piece
Temple of Wishes
Runes
Early Runes
Swift,Energy
SPD /HP% /DEF%
SPD
HP%
DEF%
Mid Runes
Violent,Energy
SPD /HP% /DEF%
SPD
HP%
DEF%
Late Runes
Violent,Nemesis
SPD /HP% /DEF%
SPD
HP%
DEF%