Summoners War - Monster - Collection - Fire - Horus

Lv.30 Horus

Defense
HP
ATK
DEF
SPD
4635
321
351
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35 Duamutef

Defense
HP
ATK
DEF
SPD
6900
460
533
102
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Stats as in Monster Collection!

Skills

Overpower

Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%.
Multiplier:
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Defensive Stance

Increases the Defense of all allies for 2 turns, and decreases the chance of them receiving Critical Hits. (Reusable in 5 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Strategic Prevention

Attacks an enemy to make the Attack Bar to 0 with a 70% chance and stuns the target for 1 turn. The damage of this skill increases accordingly to your Defense. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0] + [DEF * 3.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +20%
Lv.6 Cooltime Turn -1

Awaken

Awaken Materials
12x Essence of Fire (High)
15x Essence of Fire (Mid)
7x Essence of Magic (High)
15x Essence of Magic (Mid)
Awaken Bonus

Leader Skill

Increases the HP of ally monsters in the Arena by 33%.
Awaken Name & Image
Duamutef

Devilmons

It require 13x or use other Horus!

Acquiring

Fire Scroll
Mystical Scroll
Mystical Summon
Legendary Scroll
Legendary Summoning Piece
Temple of Wishes

Runes

Early Runes

Swift,Energy
SPD /DEF% /DEF%
SPD DEF% DEF%

Mid Runes

Swift,Guard
SPD /DEF% /DEF%
SPD DEF% DEF%

Late Runes

Violent,Nemesis
SPD /DEF% /DEF%
SPD DEF% DEF%