Summoners War - Monster - Collection - Fire - Sylph
Stats as in Monster Collection!
Skills
	Spirit Throw
		Throws a small spirit at the enemy and increases your Critical Rate by 30% at the next turn if you get a Critical Hit.
		
		
			Multiplier:
[[ATK * 3.8 - 20]]
		[[ATK * 3.8 - 20]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
		
	Lv.3 Damage +10%
Lv.4 Damage +10%
	Turbulence
Compresses the air around the enemy, causing turbulence which sets their Attack Bar to 0. (Reusable in 4 turns)
		
		
			Multiplier:
[[ATK * 6.0]]
		[[ATK * 6.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
		
	Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
	Phoenix's Fury
		Summons a Phoenix to breathe fire on all enemies and inflicts Continuous Damage for 3 turns. (Reusable in 5 turns)
		
		
			Multiplier:
[[ATK * 6.0]]
		[[ATK * 6.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
		
	Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
	Leader Skill
Increases the Attack Speed of ally monsters by 19%.
		
	Awaken
		Awaken Materials
					
10x Essence of Fire (High)
			
20x Essence of Fire (Mid)
			
5x Essence of Magic (High)
			
15x Essence of Magic (Mid)
		
	
	
	
	
10x Essence of Fire (High)
20x Essence of Fire (Mid)
5x Essence of Magic (High)
15x Essence of Magic (Mid)
		Awaken Bonus
					
							
										
				
				
			
	
	
			Phoenix's Fury (Strengthened)
				Summons a Phoenix to breathe fire on all enemies and inflicts 2 Continuous Damage for 3 turns. (Reusable in 5 turns)
				
					
					Multiplier:
[[ATK * 6.0]]
					[[ATK * 6.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
					
			Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
		Awaken Name & Image
		
			Baretta
			
		
	
		Devilmons
It require 10x 
 or use other Sylph!
 or use other Sylph!Acquiring
Fire Scroll
Mystical Scroll
Mystical Summon
Legendary Scroll
Legendary Summoning Piece
Fusion Hexagram




			